Modeled and textured the Yak Inn, helped build other structures using available texture atlases.
Modeled and textured ticket wagon, carnival boxes and props, banners, arrow signs, and bushes
Modeled and textured modular wall pieces, coffins, graves, and bones.
Modeled and textured, and assembled temple ruins.
Modeled and textured Skill Shop structure and all props, excluding the Forge. I also assembled the shop in-engine.
Modeled and textured dragon door.
Modeled and textured the level's trim sets and various foliage assets. Helped model modular architectural pieces for world builders to use to construct buildings.
Modeled and textured fruit wagon and large background castle. Created various foliage assets.
Various maps I worked on from Dungeon Defenders 2. The captions specify work performed by me in each screenshot.
* Other world building in screenshots by Daniel Diaz and Jesus Diaz.