This is a collection of props created for my UE4 Bioshock fan art environment. Some props are reinterpretations of objects found in Bioshock and Bioshock 2, and others are inspired by the environments of the games.
They were modeled in Maya and Zbrush, then textured using Substance 3D Designer and 3D Painter.
Bioshock is property of 2K Games.