A fully procedural sci-fi tech panel material created using Substance Designer and rendered in Marmoset Toolbag.
The goal of this project was to practice generating hard-surface forms and using the new curve node in Substance Designer. I started with the intent to recreate a tech panel from Gary Do's portfolio in Substance, but I ended up deviating part of the way through. His original work is located here:
https://www.artstation.com/artwork/qNaOe